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AI Insights · Timothy · January 2022

Top 5 Subscription Games in Latin America Q4 2021

Discover the performance of the top 5 subscription games in Latin America during Q4 2021, highlighting their downloads, revenue, and active user trends.

Top 5 Subscription Games in Latin America Q4 2021

In the fourth quarter of 2021, the top 5 subscription games in Latin America showed varied performance across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the trends for these popular games.

Stranger Things 3 The Game saw a significant initial surge in weekly downloads, peaking at approximately 76K in the second week of November. However, downloads declined steadily to around 21K by the end of December. Weekly active users followed a similar pattern, starting at 67.9K and gradually decreasing to 47.2K. The game generated modest revenue, with a peak of $19 in the week of December 13.

Stranger Things: 1984 also enjoyed a strong start, with weekly downloads reaching about 70K in the second week of November, before tapering off to around 22K by the end of the quarter. Active users peaked at 95.9K mid-November and then declined to 58.4K. The game's revenue showed small but consistent earnings, peaking at $34 in early December.

Asphalt Xtreme maintained a steady download rate, starting at 40.1K and ending the quarter at approximately 36.7K. Weekly active users increased from 27.6K to 56.6K by the end of December, indicating growing engagement. However, this game did not generate any revenue during this period.

Teeter Up: Remastered experienced an initial peak in downloads of about 52.8K in early November, which gradually decreased to around 16.2K by the end of December. Active users followed a similar trend, starting at 47.9K and ending at 33.3K. This game did not generate any revenue throughout the quarter.

Lastly, Bowling Ballers had a notable peak in downloads at 40.4K in mid-November, which then declined to roughly 13.4K by the end of the year. Active users started at 46.3K and decreased to 31.3K. The game recorded minimal revenue, with a peak of $5 in late November.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022